Overview
brings high spike damage, and a huge amount of boon corruption. You are the primary source of damage and boon striping.
As a
, you are granted access to:- is mainly used for range pressures.
- provides condition cleansing and boon striping.
- provides condition cleansing and small amount of barrier.
- is used inflict which is a crowd control.
- is one of your primary pulse damage, barrier for yourself, and condition cleansing for allies.
Build
Armors
Consumables
Skills
Specializations
Template
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Trinkets
Weapons
Guide
General Guides
Positions
As a DPS role in a team, you should always stay behind with your supporters about 180 range, so they can heal, condition cleansing, and provide you boons.
Bursting on Call
In a typical zerg fight, making an enemy down by only one person is basically impossible, at least save one of wells or breach burst combinations on your commander calls.
The Core of Build
The
loses access to Death Shroud in exchange for shade skills. The shade skills cost static life force which does not scale with total life force pool. Also, all traits that activate when entering / leaving shroud will instead activate when using .All shade skills are cast around you and all sand shade you created by
and all shade skills except have a half-second delay before activating.Skills
- Skills
- Axe / Focus
- Scepter / Dagger
- is your healing skill and provides barriers to allies. Precast before taking damage, during kiting, or sustentation.
- is your biggest AoE damage, combining with crowd controls of your allies and boon striping.
- is a huge AoE boon striping, combining with crowd controls and damages of your allies.
- is your stun-break, and can also be used for pushing.
- is huge AoE damage and boon striping, combining with crowd controls and damages of your allies.
- is your auto-attack chain with single target
- provides heavy single target damage and life force refilling.
- is AoE boon striping around you and also huge damage if health of your target is below 50%.
- refills life force with single target
- is huge single target damage and boon striping.
- is your auto-attack chain.
- is AoE damage and inflicts
- is AoE damage and boon striping around your target.
- can transfer conditions from you to your target.
- is AoE boon striping.
Variants
- Gears
- Traits
- Runes
- Sigils
Replace Berserker gears with Marauder to improve survivability.
Replace
with to gain more damage but need from your allies. If you change traitlines, remeber adjusting gears to reach 100% critical chance.- if your team cannot provide permanent uptime.
- You should always keep .
- brings you more consistent damage.
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